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P001

Evaluation of the Performance of a Card Game to Introduce Students to Interprofessional Collaboration: A Randomized 2-Group Comparison Study Using Parametric and Nonparametric Statistics


Games are an effective pedagogical approach that may be used to expose licensed professionals and students to interprofessional collaboration (IPC). A card game named Collaborate was designed for use with baccalaureate nursing and health science students to increase their self-reported IPC knowledge. The objective of this research was to determine if IPC knowledge, measured by the interprofessional competency in healthcare education survey, differed between an experimental and control group after the card game intervention. The mean aggregate survey score was 101.3 (n=78) for the experimental group, compared to 66.1 (n=68) for the control group (p

Learning Objective

  • After completing this learning activity, the participant will be able to assess innovations being used by other professionals in the specialty and evaluate the potential of implementing the improvements into practice.

Speaker

Speaker Image for Valerie Wright
Valerie Wright, DNP, RN, CNE, CHSE

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